Blood Dungeon Patch Notes
Every update Messhof has posted since release, quoted line for line rather than summarised — so you can tell whether the thing you are looking for was actually mentioned.
Steam announcements Read 2026-09-04 · app 2431080
First: which Blood Dungeon is this?
This page is about Steam app 2431080, the platforming autoshooter by Messhof. There is a different Steam game called Blood & Dungeon at app 2852640, and its patch notes have nothing to do with this one. We mention it because the two names collapse together in search results, and a changelog attributed to the wrong game is the kind of error that is invisible until it wastes your afternoon. Every entry below links to the announcement it was quoted from, so the attribution is checkable rather than asserted.
How to read this page
The lines are quoted as the developer wrote them, including lowercase starts and shorthand. Where an announcement grouped its lines under fixed: or added: we keep that label; where it was a flat list we say so instead of guessing which bucket a line belongs to. That distinction matters more than it looks: “saves more often” sitting in an unlabelled list is not the same claim as the developer calling it a fix.
The counts in the boxes above are computed from the entries below. If we add an announcement and forget to update a number, there is no number to forget — it moves on its own.
Every update, newest first
Balance and Bugfixing (v2026090202)
Sep 3, 2026 UTC- —new drop site quests
- —new hub npcs
- —new map stamps item at boneshop
- —exp curve and blood drop rate balance tweaks
- —tweaked wave 10+11 enemy values
- —fix with weapon rarity weights
- —changed "coming soon" to "locked"
- —bouncer tweaks
- —starfish tweaks
- —more transparent zombies
- —short period of invulnerability after upgrading or exiting warp
- —oxygen tank gives you max o2 when first obtained
- —don't target zombie enemies
- —delay paingains effect until time resumes
- —don't fling hearts when collecting two but needing one
- —duplicate palette fixes on bug and leggy
- —various smaller fixes
17 lines · Steam announcement
Hotfix v2026083001
Aug 30, 2026 UTC- fixedleaderboards crash the game offline
- fixeddelay taking screenshots
- fixedartillery suckhole perk crash
- addedsave file backup system
- addedlowered vram, better window mode switching
- addedpress back button to close pause menu
6 lines · Steam announcement
hotfix
Aug 26, 2026 UTC- —fixed some memory leaks that could eventually crash the game
- —fixed some bugs with Powder Keg and Revivalist
- —leaderboard placement number no longer gets cut off
- —get your boneshop powers back after finishing a daily run
- —saves more often
5 lines · Steam announcement
Update cadence
| Date | Announcement | Lines |
|---|---|---|
| 2026-09-03 | Balance and Bugfixing (v2026090202) | 17 |
| 2026-08-30 | Hotfix v2026083001 | 6 |
| 2026-08-26 | hotfix 2 | 1 |
| 2026-08-26 | hotfix | 5 |
The first two hotfixes both landed on 2026-08-26, the day after the 2026-08-25 release, and the pace has loosened since. We are not going to read a roadmap into that shape: announcements arriving in a burst and then spacing out is what fixing reported bugs looks like, and it is not evidence of a schedule. The only forward-looking thing on record is the sign-off on the most recent post: “More soon...”.
What this page is not
It is not a roadmap, and it is not a list of known issues. If you arrived because something is broken, the crashes and lost saves page maps symptoms to the specific patch lines that mention them, and is honest about the symptoms no published line covers. If you want to know what a patch changed about how the game plays, that belongs on tips, not here.
Missing an update? The announcements are read from Steam rather than typed in by hand, but the reading is periodic, not live. Last read 2026-09-04. Our source policy explains what we do when a source disappears.